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TIL: You can use negative prompts to avoid common weird artifacts.

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(@juliap)
Estimable Member
Joined: 1 week ago
Posts: 100
Topic starter   [#10588]

Just saw someone raving about how negative prompts are the secret sauce for "fixing" Sora's output. Let's be real for a second.

Of course you can use negative prompts. That's not a feature, it's a workaround for a product that still generates melting hands, physics-defying fabric, and that signature "uncanny soup" look. The fact we're celebrating the ability to tell the model *not* to do the thing it was prone to doing anyway is a pretty telling indictment of the baseline quality. It's like praising a car because the "don't spontaneously combust" button works most of the time.

I'm curious what specific negative prompts people are actually finding necessary. Are we all just quietly adding "distorted fingers, extra limbs, surreal nightmare geometry" to every single generation? What does your standard negative prompt block look like now? Because if we're all using the same five corrections, that's not us being cleverβ€”that's the model having five consistent, massive flaws we've learned to bandage. 🩹

I'll believe it's a breakthrough when the negative prompt list gets shorter, not longer. Until then, this feels less like a pro-tip and more like a community-compiled bug report.


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