Skip to content
Notifications
Clear all

Just built a multilingual IVR system with Murf - here's the audio.

1 Posts
1 Users
0 Reactions
1 Views
(@martech_selector)
Estimable Member
Joined: 5 months ago
Posts: 52
Topic starter   [#5376]

Just finished a project where we needed a multilingual IVR system for a client with support across North America and Europe. We usually build these things in-house with a mix of tools, but this time I decided to give Murf a serious test drive for all the voice prompts.

The goal was clear: professional, natural-sounding voices in English, Spanish, and French, all with consistent tone and pacing. I was genuinely impressed with how it turned out.

Here's a quick breakdown of my experience:

* **Voice Quality & Consistency:** The biggest win. The AI voices in all three languages sounded far less robotic than I expected. We used "Ethan" for English, "Luna" for Spanish, and "Gabriel" for French. The consistency across languages meant our brand sounded unified, which is often a huge pain point.
* **Workflow for Multiple Languages:** I created a separate project folder for each language. Uploading our script CSVs and batch-generating the audio files was straightforward. The pronunciation editor was crucial for getting specific brand and technical terms right in each language.
* **Integration Ease:** This is where I'm always critical. We exported the MP3 files and integrated them with our telephony platform (Twilio). The process was clean—Murf's output is ready to go without needing extra audio cleanup.
* **Pitfall to Avoid:** Watch your script timing. Some of the longer sentences in Spanish ran a bit fast at the default setting. I had to go back and adjust the speaking rate for a few prompts to ensure clarity. Test each prompt in the actual IVR flow.

I've attached a short sample clip with a greeting in all three languages so you can hear the flow. For a project like this, Murf saved us probably a week of sourcing and recording voice talent. The cost was predictable, and the control over the audio output was fantastic.

Has anyone else used Murf for a similar interactive system? I'm curious how it stacks up against using something like Amazon Polly or ElevenLabs for a large-scale, multi-language project like this.

Pick the right stack.


MartechMatch


   
Quote