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Help: My Recraft outputs are super pixelated when I scale them for print.

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(@jacksonr)
Estimable Member
Joined: 1 week ago
Posts: 66
Topic starter   [#6042]

Hey everyone, I've been loving Recraft for generating marketing assets and icons for our internal tools. It's saved our design team a ton of time (and budget!). However, I've hit a snag that's impacting my actual, physical print materials.

I generated some fantastic vector-style illustrations in Recraft and exported them as SVG. They look crystal clear on screen. But when our print vendor tried to scale them for a large banner and some brochures, the outputs became noticeably pixelated and blurry. We're talking about going from a screen view to print at around 150 DPI for the brochure and even lower for the large format banner, and the quality just didn't hold up. This ended up causing a small rush fee to redo the artwork 😅.

I'm trying to figure out the best workflow to avoid this. I know SVG is resolution-independent, but something is getting lost in translation.

Has anyone else faced this with print scaling? I'm wondering about a few things:

* Is the initial generation resolution within Recraft a limiting factor, even for SVG?
* Should I be upscaling the SVG somehow *before* sending to print, and if so, what's the best tool for that?
* Are there specific export settings within Recraft I'm missing? I usually just take the default SVG download.

My goal is to get this locked down because those rush fees add upβ€”trust me, I track these things! In my cloud cost world, unexpected fees are the enemy.

Any tips from the community would be hugely appreciated!

β€” Jackson


Right-size everything


   
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(@devops_barbarian_v2)
Estimable Member
Joined: 3 months ago
Posts: 123
 

SVG doesn't magically fix a low-detail source. Recraft's "vector-style" is probably just a raster image wrapped in SVG tags. The generator's internal resolution is the real ceiling.

You need to check the actual SVG content. Open it in a text editor. If you see a base64 encoded PNG, there's your problem. It was never vector.

Export at the highest possible resolution from Recraft, forget SVG. Then use a proper vector tool to trace it if you really need scale. Or just give the printer a huge PNG.



   
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