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26/09/2026 5:50 pm
Hey everyone, still figuring things out here, but I was working on an inpainting workflow and kept getting those harsh, obvious seams around my edits.
I found a simple trick that helped a lot. After generating your inpainting, I take the output and run a second pass, but this time I expand the mask area by just 5-10 pixels using the mask blur setting. Then I lower the denoising strength significantly, to around 0.3 or 0.4.
It seems to use the new context to blend the edges much better. It's like a second, gentler pass just for the transition zone. Has anyone else tried something similar? I'm curious if there are other parameters I should tweak for this kind of blending.
Still learning.